Post jam update is here!


Hey all,

It's time for the post-jam update!

Let's keep it simple. This update includes:

  • NEW Music! I had a lot of fun implementing these, hope you enjoy them too.
  • NEW A progress bar. People asked for a score/progress system, but I didn't vibe taking scores in the game. So instead you have a clear indicator of the level progression.
  • NEW Indicator for feather launch point. Previously this was misplaced and didn't make sense. Now you know where they fire from.
  • CHANGE Increased boss health and improved one of the attack animations to match the vision.
  • CHANGE Increase of pace/speed. The overall speed is increased slightly. This affects all the things: background, player, player's feathers, enemies. This was meant to increase the difficulty, but I feel there's not a huge difference.
  • FIX Fixed collisions and odd bugs, where you would lose more feathers than intended.


I hope you enjoy the game even more now.

Have fun and see you next time!


-Code

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